Glen is the Lead Crawler Engineer at OTA Insight (around 350 employees, of which 67 engineers), with over ten years of experience, where he drives the technical roadmap and innovation with a team of four other engineers.
Within this role he not only designs and plans technical endeavours. Besides researching, developing and maintaining crawlers, he also maintains and creates new projects related to proxy/networking services, backend services and libraries, automated browser solutions, fingerprinting, tooling and a trivia of cross-platform and language agnostic reverse engineering activities. As part of all this as well as the maintenance of almost two hundred different active crawlers, there is a lot of R&D involved for a variety of different purposes.
Previous to working at OTA Insight he has worked — From several countries in South America — on operating systems, cloud infrastructure and independent blockchain technology for a decentralised cloud network on the edge.
The first five years of his career he was active in the Game Industry where he worked on Serious VR Games for Training and Medical purposes, Game Engines, Cross platform video games, backend services, tooling, libraries, R&D work and Mobile Games such as Angry Birds Transformers while living in the UK.
Besides his active professional life he is also a full time father of two energetic children, where he learns to become an expert in soft skills of all kinds. Self-educating himself and various Open-Source related activities are what fills the remainder of his time not spent in bed snoring in tune with the birds.